Friday, July 24, 2009

Korean test-server patchnotes yet again

Again I modified them so you can understand them better. Even tho I cant translate everything good enough ;O

Friday, July 24 Test-server. Temporary patchnotes.




Check the content

«Gamechanges»

1. 1.Will modify Monster.

*Damage

General: No change
Elite: No change
Dungeon: 29% increase
Knight(Nightmare): 30% increase
General Boss: 50% increase
Raid Bosses: 33% increase
(Normal/Elite Monsters stay the same, all others get more damage)

*Defense

General: Delete
Elite: Delete
Dungeon: 50% increase
Knight(Nightmare): 50% increase
General Boss: 50% increase
Raid Bosses: 29% increase
(Normal/Elite Monsters loose defense but all others gain some)


*Resistances
General: Delete
Elite: Delete
Dungeon: No change
Knight(Nightmare): No change
General Boss: No change
Raid Bosses: No Change
(Normal/Elite Monsters loose all resistances all others dont change)



2. 2.Location search-related problems will be fixed. (Minor bugfixes)

- Rep more than 72 numaren Monster "Elite Monster" search by category andoedeon Fix
- Valdes saenghwalhyeong of town Quest NPC "mechanic" in fixing the problem, this search did not
- Modified so that all the DNA is not detected the system engineer



3. 3. Raid boss 3 is added to the paper. (3 New raidbosses have been added/ some where known as Treasure dungeon monsters before)

- Raid Boss Runt tiles added.
- Robo Guard boss Raid added.
- Raid peulreogeo boss added.

- 72 level weapons and Armor has been updated. (New stuff o_O?)



«Skillchanges»

1. 1.The following skills will change.

- Horror: Horror Time reduction

- The confusion of the Totem: jaesijeon time reduction

- The shape of fear: increased jaesijeon

- Sleep: Duration reduced

- Head hit: increased casting time

- Nunjjireugi: increased jaesijeon

- Dibeopeu type of damage reduction skill levels damage (Rebalances of some buffs/debuffs/skills, mainly chaning their amounts)

Armor crack
Check the fire
Choeryutanbalsa
Lightning Cold cut
Transcription of the blow
Nerve paralysis was
Joints kkeokgi
Nunjjireugi



2. 2. Job skills that will change the placement.

- Wild: acquiring a job in the Dominican dipailreoro Change Coordinator
- Shield Price(Shield Strike): Skill changes back from Protector skill to Defender skill.
- Summon Kazara: the master level of skill level increased to 20(Either lvl will be 20 or you need lvl 20 to skill it )



«Quest»

1. 1.Quest of the grammar and typos are some modifications.

2. 2.This part of the problem is corrected in the quest reward.

3. 3. Did not complete that quest, some are modified. (bugfixes)



«More»

1. 1. Clean the sanctuary of the Numata Len Jacoby will live, go to the shrine. (If my translation is right it means that Dark Sanctuary [DS] will be moved into Jacov Shrine in Numaren)

Have fun with that info!

8 comments:

  1. they add dominicans to the game?:-/

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  2. lol this sounds like a bad thing.... now i see requiem alive as 50/50

    50% chance it will suck bad

    50% chance that it will be a succes

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  3. yeaaa, no new map, no REAL new content only rechauffe 10th time cutlet. great

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  4. this is not the end people they still can add new things...

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  5. they're adding new contents and testing them, so i guess we'll have some new things there :)

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  6. Does anyone know any news on defiler's trap skill? In pvp it's seriously overpowered...I see that it says "Never paralysis was..." but nothing else. Maybe that refers to the trap, but idk.

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  7. defiler in pvp is not overpoverd-stop him with sr or sin- kill him before
    what skill is wild????????

    and kazara was a lvl 10 skill and now it is a lvl 20er ,because the max of a skill is lvl 10 so it must move from lvl 10 to 20.

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  8. Aww man.. I hate to bitch but... they're reducing the time of sleep! We radiants have low dps, and if weren't for sleep, we would die alot more times than usual =\ Better make Blunt strike longer then... O_o


    P.S.

    Im a lv 62 Radiant

    ReplyDelete